Final Image
This is the final image that we’ll be creating in this tutorial. This tutorial was inspired by the awesome work of Barton Damer, whose work I suggest you check out.
Images Used
The following images were used in making this tutorial:
Step 1
Open up a new document (600X600px) and create a new layer called
‘gradient background’. Select the radial gradient tool and apply a
gradient ranging from 493B24 to 000000.
Step 2
Now paste in a photo of a wooden texture onto a new top layer, and
called this layer ‘wood texture’. Then change the layer blend mode to
‘soft light’ and reduce the layer opacity to 65%.
Step 3
Now with your wood texture layer selected, go to image>adjustments>levels and apply the settings shown below:
Step 4
Now paste in a photo of an old boot. I cut out this image from it’s
original background using the lasso tool, but you may prefer to use the
pen tool. For tips on how to master the pen tool you can read our
article Become a Master of the Pen Tool in Under 30 Minutes
For tips on how to easily select objects check out our article: Master Photoshops Selection Tools in Under 30 Minutes
After pasting in my boot image I resized and rotated it to fit nicely in my canvas.
Step 5
Now go to image>adjustments>levels and apply the settings shown
below. This should give your boot image far more intensity.
I also chose to increase the opacity of my ‘wood texture’ layer to 100% as this fitted better with my more intense boot.
Step 6
Now go to the blending options for your boot layer and apply a drop shadow (settings below):
Step 7
Now paste in a photo of a wing. Again, you can cut this out from its original background using the lasso or pen tool.
Then go to edit>transform>flip horizontal to flip your image.
Then resize your wing, and rotate it to fit to the top of your boot.
Finally, go to edit>transform>distort to make the shape of the
wing fit more with the angle of the boot.
Step 8
Now use a medium sized eraser brush to blend where area where the wing joins the boot.
Step 9
Go to image>adjustments>color balance and apply the settings shown below:
Step 10
Now go to image>adjustments>levels and apply the settings below to your wing layer:
Step 11
Now duplicate your wing layer, and move the duplicate wing below your
‘boot’ layer. Go to edit>transform>distort and distort your
second wing to fit with the perspective of the boot.
Step 12
Create a new layer above your ‘boot’ layer but below your ‘wing 1′
layer. Call this layer ‘wing shadow’. Use a 10px very soft black
paintbrush at around 10% opacity to brush in a subtle shadow being cast
by the larger wing against the boot.
Step 13
I have noticed a faint white outline around my wings, left from the
original selection. To fix this, grab your magic wand tool, and set the
tolerance to around 30. Then select a wing layer, and click anywhere
outside of the wing shape. This should select the entire area around
your wing. Then go to select>modify>expand and expand your
selection by 1px. Hit delete, and your outline should be gone.
Step 14
Now to add some crazy lighting effects. Duplicate your ‘boot’ layer,
and then right click on it in the layers palette and click ‘clear layer
styles’. This will get rid of your drop shadow effect on the duplicated
boot.
Now go to filter>render>lens flare and apply the settings shown
below. Be sure to add your lens flare on the duplicate boot, and in the
hollow area of the boot, as if light is emerging from the inside of it.
Step 15
Now you want to make the lens flare truly appear to be coming from
inside of the boot, not being on top of it. To do this, have your
duplicate boot layer selected and go to layer>apply layer
mask>reveal all. Then you can mask off all areas of the boot where
you don’t want your lens flare to be so intense.
To do this, grab a large, soft black paintbrush and simply brush over
all of the areas of the boot, apart from the area where you want to
keep the light effect. So, brush over the outside of the boot, but leave
the inner area in tact. The softness of the paintbrush should allow you
to create a gradual fade between these areas.
Finally, after masking off my lens flare, it didn’t seem intense
enough. To fix this, I duplicated my masked duplicate boot layer twice.
Due to the layer mask, the only area getting more intense will be the
inner area of the boot.
Step 16
Now select your wood texture layer and apply a lens flare to it (settings below):
Step 17
Now select a paintbrush (color: FCA93D). Then go to brush settings
and apply the settings shown below. Then apply some scatters of brush
marks on a new layer called ‘light sparks’. Try to make the ‘sparks’
emerge from the light source of your boot.
Finally, reduce the opacity of this layer to 50%, as these will be the larger ‘sparks’ that are fizzling out.
Step 18
Now reduce your brush diameter to 2px, and change the color to
FFD555. Create a new top layer called ‘light sparks smaller’, and paint
in these smaller, lighter markings in a random pattern of the original
larger ones.
Step 19
Now go to blending options for this layer and apply an outer glow
effect (settings below). This should give your smaller light sparks a
subtle glow.
Step 20
Now create a new top layer and add some more, smaller, lighter brush
marks, this time overlapping other parts of your boot. Right click on
your previous layer in your layers palette and click ‘copy layer
styles’, then right click on your new top layer and click ‘paste layer
styles’. This will apply the same outer glow to your latest layer.
Step 21
Now select your ‘wood texture’ layer. Select one of the wooden
‘panels’ and then copy/paste it onto a new layer. Call this layer ‘wood
panel 1′.
Then change this layer’s blend mode to ‘color dodge’. Reduce this layer’s opacity to 50%.
Step 22
Now go to blending options for this layer and apply the drop shadow
settings shown below. This should make your wood panel appear to be in
front of your main wooden texture background.
Then, use a large, soft eraser brush at a low opacity to erase away
the left and right edges of your wooden panel, fading it gradually into
your wooden background.
Step 23
I repeated this technique to create a second wooden panel higher up.
To repeat the same drop shadow effect I simply copied the layer style
from the previous wooden panel layer. This panel didn’t stand out enough
at first, so I duplicated the layer to make it more obvious.
Step 24
Now grab your smudge tool. Return to your ‘boot’ layer, and use the
smudge brush at 100% strength to extend out the boots laces into
abstract wave lines.
Step 25
Now select your larger wing layer. Duplicate it, and call the
duplicate ‘wing 1 blur’. Then go to filter>blur>gaussian blur and
apply a blur of 2.0 pixels strength.
Move this duplicate layer beneath your original wing layer. Then with
your original wing layer selected go to layer>apply layer
mask>reveal all. Hide the top edge of the wing using a large, soft
black paintbrush to mask off this area.
This should create the impression of the wing blurring as it gets
further away from us, creating perspective and movement. Repeat these
steps on the smaller wing.
Step 26
Select your boot layer, and use a large, soft eraser brush at a low
opacity to erase away the edges of your extended abstract boot-lace
lines, fading them into the black at the edges of your background.
Step 27
Now add a new adjustment layer>gradient map. Apply the gradient map shown below.
Step 28
Now reduce this adjustment layer’s opacity to 10% and change it’s blend mode to ‘overlay’.
And We’re Done!
I really hope that you enjoyed this tutorial as much as I enjoyed
writing it, and as always would really appreciate your comments and
feedback.
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